Benjamins
Apr 5, 02:06 PM
That ad should be pulled for one reason, it's ugly as sin.
I am sure part of the deal is giving Toyota discount on iAds.
Business is business.
I am sure part of the deal is giving Toyota discount on iAds.
Business is business.
cybermat
May 7, 06:31 PM
I hope free doesn't mean linking it up to their iAd service and pushing ads.
rand()
Aug 2, 12:14 PM
You got it wrong. If you can't have cameras.. you CAN'T HAVE CAMERAS even if they're NOT being used.
I don't think that's what the OP meant... it could be though. I think what he meant was don't use the new Apple displays, get a different brand without one built in. And at least with a desktop, you have that option.
My father-in-law can't buy one of the new Intel MacBook/MBP's simply because of the camera. He does government work occasionally, and they'll stop him at the door with anything that can behave as a camera, camphones & camlaptops included.
Maybe if they had some kind of lock-able latch that he could cover the camera and give the key to the door man... I've seen covers, but not lockable ones. That way, the agency/company can be secure knowing that the cameras have been rendered non-functional. I guess he could also simply shatter the lens, although that seems a bit extreme :-).
-rand()
I don't think that's what the OP meant... it could be though. I think what he meant was don't use the new Apple displays, get a different brand without one built in. And at least with a desktop, you have that option.
My father-in-law can't buy one of the new Intel MacBook/MBP's simply because of the camera. He does government work occasionally, and they'll stop him at the door with anything that can behave as a camera, camphones & camlaptops included.
Maybe if they had some kind of lock-able latch that he could cover the camera and give the key to the door man... I've seen covers, but not lockable ones. That way, the agency/company can be secure knowing that the cameras have been rendered non-functional. I guess he could also simply shatter the lens, although that seems a bit extreme :-).
-rand()
Lone Deranger
Aug 2, 12:10 PM
Why is everybody so hung up on the Cinema Displays getting iSight or a new design?? :confused:
A much more important update would be for Apple to add HDMI support. Without this, you can forget about watching the latest Blue-Ray HD features on your display in full res. Ofcourse this means HDMI compliant Video cards too...
A much more important update would be for Apple to add HDMI support. Without this, you can forget about watching the latest Blue-Ray HD features on your display in full res. Ofcourse this means HDMI compliant Video cards too...
bedifferent
Mar 30, 10:56 PM
Application Launcher - Useful for organizing apps
Versions - Useful for those who don't leave an external HDD plugged in at all times such as laptop users.
Resume - Useful when you need to restart your Mac.
Auto-save - Self explanatory.
Mission Control - Useful because you can view EVERYTHING on your Mac at a quick glance your windows, spaces, full screen apps, dashboard, etc.
Lion Server - Server functionality that wasn't there before unless you bought a server capable Mac.
Air Drop - Useful for quick file sharing.
Full screen apps - Useful when you are only doing one thing on your Mac or when you are using an app that uses a lot of real estate.
Want me to explain any more features for you?
Application Launcher is horrendous. Moving an app each icon at a time, and restarting after command+alt+control deleting applications brings them back. If you could command+click on more than one app to arrange them, that's an improvement. Beyond that, it's an implementation that makes more sense on a multi-touch iOS device than a desktop OS. FAIL
Mission Control - I agree, an improvement. A bit buggy, but it is convenient to see Expos�/Spaces/Desktops unified. Although I loathe the 2-dimensial/linear "Spaces" implementation, "Snow Leopard" had it right. An iOS Springboard "Spaces" on a desktop system is counterintuitive Mr Jobs, especially for those who use spaces on a projector for demonstrating different desktops quickly in lectures, presentations, etc.
As for the rest, applications such as "MacPilot" already have the ability to utilize those functions (and ad-hoc AirDrop is interesting but unless you are with another nearby Lion system and both are present to "accept" a transfer, it seems rather meh).
The lack of color in the system icons is god awful. Color graphics are much more easily identified than a scaled down grey icon.
Stroop effect (http://en.wikipedia.org/wiki/Stroop_effect)
Green Red Blue
Purple Blue Purple
Blue Purple Red
Green Purple Green
the Stroop effect refers to the fact that naming the color of the first set of words is easier and quicker than the second.
This is very relevant in working as it distracts and takes longer to identify aspects that lose inherent and easily characterized qualities. If there isn't an option for this in the GM/Commercial build there better be a patch ala iTunes.rsrc to bring back sidebar color icons.
Versions - Useful for those who don't leave an external HDD plugged in at all times such as laptop users.
Resume - Useful when you need to restart your Mac.
Auto-save - Self explanatory.
Mission Control - Useful because you can view EVERYTHING on your Mac at a quick glance your windows, spaces, full screen apps, dashboard, etc.
Lion Server - Server functionality that wasn't there before unless you bought a server capable Mac.
Air Drop - Useful for quick file sharing.
Full screen apps - Useful when you are only doing one thing on your Mac or when you are using an app that uses a lot of real estate.
Want me to explain any more features for you?
Application Launcher is horrendous. Moving an app each icon at a time, and restarting after command+alt+control deleting applications brings them back. If you could command+click on more than one app to arrange them, that's an improvement. Beyond that, it's an implementation that makes more sense on a multi-touch iOS device than a desktop OS. FAIL
Mission Control - I agree, an improvement. A bit buggy, but it is convenient to see Expos�/Spaces/Desktops unified. Although I loathe the 2-dimensial/linear "Spaces" implementation, "Snow Leopard" had it right. An iOS Springboard "Spaces" on a desktop system is counterintuitive Mr Jobs, especially for those who use spaces on a projector for demonstrating different desktops quickly in lectures, presentations, etc.
As for the rest, applications such as "MacPilot" already have the ability to utilize those functions (and ad-hoc AirDrop is interesting but unless you are with another nearby Lion system and both are present to "accept" a transfer, it seems rather meh).
The lack of color in the system icons is god awful. Color graphics are much more easily identified than a scaled down grey icon.
Stroop effect (http://en.wikipedia.org/wiki/Stroop_effect)
Green Red Blue
Purple Blue Purple
Blue Purple Red
Green Purple Green
the Stroop effect refers to the fact that naming the color of the first set of words is easier and quicker than the second.
This is very relevant in working as it distracts and takes longer to identify aspects that lose inherent and easily characterized qualities. If there isn't an option for this in the GM/Commercial build there better be a patch ala iTunes.rsrc to bring back sidebar color icons.
Unorthodox
Aug 2, 02:08 PM
How about this for WWDC:
--Talk about how great the switch to Intel is going
--Praise developers work on Universal apps
--Talk about pro software
--Sit down and preview Leopard
--Talk about new Core 2 Duo
--Oh, by the way the iMac I have been using has the new Core 2 Duo
ipod touch 5g. apple ipod
ipod touch 5g. ipod touch 5g
New ipod touch 5g image leaked
images of iPod touch 5G:
Ipod Touch 5g Features.
iPod Touch 1G,
ipod touch 5g release date.
ipod touch 5g release date
Is this the new iPod touch 5g?
ipod touch 5g. ipod touch 5g
apple ipod touch 480
ipod touch 5g pics.
The iPod Touch 5G camera is
--Talk about how great the switch to Intel is going
--Praise developers work on Universal apps
--Talk about pro software
--Sit down and preview Leopard
--Talk about new Core 2 Duo
--Oh, by the way the iMac I have been using has the new Core 2 Duo
-aggie-
May 3, 01:41 PM
Uh, a hero dies once all of his HP is gone.
That should've be more clear. Basically I'm just stating *why* the villain is at level 16. It's not an arbitrary number - it's the number of players multiplied by two. # of players (8) multiplied by 2 = villain's level (16). That's all.
Okay, but we start with only 1 HP. So, a number of us could die in the first round?
The villain's level doesn't matter, right? He either kills all or he loses.
That should've be more clear. Basically I'm just stating *why* the villain is at level 16. It's not an arbitrary number - it's the number of players multiplied by two. # of players (8) multiplied by 2 = villain's level (16). That's all.
Okay, but we start with only 1 HP. So, a number of us could die in the first round?
The villain's level doesn't matter, right? He either kills all or he loses.
Don't panic
May 3, 04:34 PM
i took the liberty to re-write the rules AS I UNDERSTANND THEM, which incorporate all the Q&A
there are a couple of passages that are still unclear to me, which are higlighted in red:
RULES:
The game begins with 1 villain and 7 heroes. The villain and each of the heroes have their own story and motivations that are PMed to them and not unveiled publicly.
The roles will be known to all from the beginning - there will be no secret roles. The only secrets in this game are: the full map (only the Game Masters and the Villain has access) and the secret motivations/powers of the Couple, the Wizard and the Adventurers.
The map will be slowly revealed to the Heroes as they move through the mansion.
The Villain:
The villain made a deal with Satan in which he takes over the mansion and it's many treasures, as well as take control of The Artifact. The Villain is the only player to have knowledge of the full map at the onset. With The Artifact, the villain is able to place monsters and traps anywhere in the mansion. The Artifact also enables the villain to self-heal (1 HP per turn). The Artifact can only be accessed in the Lair. If the villain moves away from the Lair, he will not be able to either set monsters/traps or self-heal.
The villain starts at level 16 and cannot level up whatsoever. His stats were determined by how many heroes there are (2 HP and AP for each playing hero).
His Goal: kill’em all.
The Heroes:
They all start at level 1. Their stats begin at 1 HP and 1 AP. Each time they level up, 1 HP and 1 AP will be added to their stats.
Certain heroes have special powers known only to them, and revealed to the other heroes at their own discretion.
The Couple: Two heroes are the parents of a child who is suffering from a loathsome disease. To save their daughter, they must obtain The Artifact and call forth it's powers.
The Wizard: He was sent in by the King to stop the Villain. He has awesome magical powers.
Adventurers: Here for glory and treasure.
Heroes’ Goal: tthe endgame is slightly different for the different characters, but it requires killing the villain and retrieving The Artifact.
Note: Some scenarios see all surviving heroes as winners, some only some of them.
Game Mechanics:
Each rounds consist of a double turn for the heros followed by a double turn for the villain. Each turn corresponds to one action.
There is no time limite on any turn: the Heroes’ turn ends when the team leader communicates his decision to the GMs. The villain turns is all by PM.
At the beginning, the Band of Heroes choses its Leader (by voting). The Leader can be changed at any time by a simple majority, and it applies from the following turn
Heroes actions (decided by the leader in the thread, which should, but not necessarily has to, reflect the group opinion expressed through voting/discussion exclusively in the thread):
1) Move: the group opens a passage and moves into the next room.
2) Explore: the group explores the room they are in. they can find and disable traps, find and collect treasure.
3) Split and move: part of the group splits into a separate sub-group, who will have a separate turn(s) from next turn on. The new group chooses a new leader, the old group retains the old leader. The first, immediate, action of the new group HAS to be to move into a separate room (or stay in a room if the other group moves. If two groups get back into the same room, the next turn they can choose to merge again. When groups merge, they choose a new common leader. The splitting per se doesn’t count as a move, but the splinter group has to immediately move/explore, so it counts as that group's action.
4) Special actions: determined by the characters’ special powers. No one except a character knows the nature, extension or frequency of use of any of the special powers, including the villain. They are additional moves to the regular ones.
Villain actions: communicated to the GMs by PMs, but he can post in the thread if so he wishes
When he is in his lair, in the presence of the Artifact, the Villain can:
1) summon and place one or more new monster to any empty room, provided he has the required aura points. Big monster cost more aura points. Once a monster is assigned to a room, it can never be moved elsewhere
2) build one or more new trap and place it in any empty room, including already explored ones, provided he has enough aura points. Big traps cost more points.
1 and 2 can be combined in one turn, provided enough points are available
3) heal himself 1 HP
from any position he can
4) move to another room
5) wait and earn 1 aura point. The villain can instead decide (active communication to the GM) to wait and collect points, which can then be used to summon monsters or build traps (to do this he has to go back to the Lair).
he can wait for as many consecutive turns he wants, in which no other actions are performed by the villain
the Villain starts with an undisclosed amount of traps and monsters which are all placed at the beginning of the game
Monsters: Monsters lurk in their assigned room and don’t move. They will automatically attack the group entering the room in a fight to the death of one of the parties. Monsters do not attack the villain.
Traps: any armed trap is triggered any time heroes attempts to leave the room where the trap is concealed in without exploring it.
The amount of damage depends on the trap and is randomly distributed (or otherwise stated). The Villain is immune to all traps.
Treasures: they are placed by the GM at the beginning of the game, both GM and the Villain know their locations.
Level treasure: everyone in the group discovering it, levels up
Healing treasure: : 5 HP are assigned to each of the discoverers, up to their level.
Fights: A fight starts whenever heroes enter a room with monsters or the villain, and it is always a team battle.
The Attack Points (AP) of each side are combined. The total AP represents the total damage inflicted to the other side. This is randomly distributed to each component of the other side (if more than one), and subtracted from their individual HP.
When HP=0, then the monster or character is dead.
In case of equal stats, the winner will be determined by random.org, and the loser's stats will be knocked down one point, and the consequences applied accordingly.
example: say our team has split up, and we have three Heroes (the Couple and an Adventurer), stumble upon a Monster. Let's assume that our Heroes is level 2. That would mean they both have 2 HP and 2 AP. The unfortunate Monster has 3 HP and 3 AP. Oh no! But wait, we combine the three heroes' stats, so the Team's stats are 6 HP and 6 AP. Poor Monster, indeed. It's dead, but its 3 AP means it'll hit the Team with 3 HP - each point will be assigned randomly to the members.
Stats: all heroes start at 1HP, 1AP and gain 1 point each per level.
When attacking, a group is considered like one entity and their AP combine.
When receiving damage, the damage points are randomly distributed (random.org)
When receiving healing from treasure, the heal points are randomly distributed in a group.
The maximum HP of a character cannot exceed its level
Levelling: Discover treasure: gain a level. Kill a monster: gain a level. That's it.
There is no maximum level, and levels are gained by all the participant in the group who did the killing/discovery
there are a couple of passages that are still unclear to me, which are higlighted in red:
RULES:
The game begins with 1 villain and 7 heroes. The villain and each of the heroes have their own story and motivations that are PMed to them and not unveiled publicly.
The roles will be known to all from the beginning - there will be no secret roles. The only secrets in this game are: the full map (only the Game Masters and the Villain has access) and the secret motivations/powers of the Couple, the Wizard and the Adventurers.
The map will be slowly revealed to the Heroes as they move through the mansion.
The Villain:
The villain made a deal with Satan in which he takes over the mansion and it's many treasures, as well as take control of The Artifact. The Villain is the only player to have knowledge of the full map at the onset. With The Artifact, the villain is able to place monsters and traps anywhere in the mansion. The Artifact also enables the villain to self-heal (1 HP per turn). The Artifact can only be accessed in the Lair. If the villain moves away from the Lair, he will not be able to either set monsters/traps or self-heal.
The villain starts at level 16 and cannot level up whatsoever. His stats were determined by how many heroes there are (2 HP and AP for each playing hero).
His Goal: kill’em all.
The Heroes:
They all start at level 1. Their stats begin at 1 HP and 1 AP. Each time they level up, 1 HP and 1 AP will be added to their stats.
Certain heroes have special powers known only to them, and revealed to the other heroes at their own discretion.
The Couple: Two heroes are the parents of a child who is suffering from a loathsome disease. To save their daughter, they must obtain The Artifact and call forth it's powers.
The Wizard: He was sent in by the King to stop the Villain. He has awesome magical powers.
Adventurers: Here for glory and treasure.
Heroes’ Goal: tthe endgame is slightly different for the different characters, but it requires killing the villain and retrieving The Artifact.
Note: Some scenarios see all surviving heroes as winners, some only some of them.
Game Mechanics:
Each rounds consist of a double turn for the heros followed by a double turn for the villain. Each turn corresponds to one action.
There is no time limite on any turn: the Heroes’ turn ends when the team leader communicates his decision to the GMs. The villain turns is all by PM.
At the beginning, the Band of Heroes choses its Leader (by voting). The Leader can be changed at any time by a simple majority, and it applies from the following turn
Heroes actions (decided by the leader in the thread, which should, but not necessarily has to, reflect the group opinion expressed through voting/discussion exclusively in the thread):
1) Move: the group opens a passage and moves into the next room.
2) Explore: the group explores the room they are in. they can find and disable traps, find and collect treasure.
3) Split and move: part of the group splits into a separate sub-group, who will have a separate turn(s) from next turn on. The new group chooses a new leader, the old group retains the old leader. The first, immediate, action of the new group HAS to be to move into a separate room (or stay in a room if the other group moves. If two groups get back into the same room, the next turn they can choose to merge again. When groups merge, they choose a new common leader. The splitting per se doesn’t count as a move, but the splinter group has to immediately move/explore, so it counts as that group's action.
4) Special actions: determined by the characters’ special powers. No one except a character knows the nature, extension or frequency of use of any of the special powers, including the villain. They are additional moves to the regular ones.
Villain actions: communicated to the GMs by PMs, but he can post in the thread if so he wishes
When he is in his lair, in the presence of the Artifact, the Villain can:
1) summon and place one or more new monster to any empty room, provided he has the required aura points. Big monster cost more aura points. Once a monster is assigned to a room, it can never be moved elsewhere
2) build one or more new trap and place it in any empty room, including already explored ones, provided he has enough aura points. Big traps cost more points.
1 and 2 can be combined in one turn, provided enough points are available
3) heal himself 1 HP
from any position he can
4) move to another room
5) wait and earn 1 aura point. The villain can instead decide (active communication to the GM) to wait and collect points, which can then be used to summon monsters or build traps (to do this he has to go back to the Lair).
he can wait for as many consecutive turns he wants, in which no other actions are performed by the villain
the Villain starts with an undisclosed amount of traps and monsters which are all placed at the beginning of the game
Monsters: Monsters lurk in their assigned room and don’t move. They will automatically attack the group entering the room in a fight to the death of one of the parties. Monsters do not attack the villain.
Traps: any armed trap is triggered any time heroes attempts to leave the room where the trap is concealed in without exploring it.
The amount of damage depends on the trap and is randomly distributed (or otherwise stated). The Villain is immune to all traps.
Treasures: they are placed by the GM at the beginning of the game, both GM and the Villain know their locations.
Level treasure: everyone in the group discovering it, levels up
Healing treasure: : 5 HP are assigned to each of the discoverers, up to their level.
Fights: A fight starts whenever heroes enter a room with monsters or the villain, and it is always a team battle.
The Attack Points (AP) of each side are combined. The total AP represents the total damage inflicted to the other side. This is randomly distributed to each component of the other side (if more than one), and subtracted from their individual HP.
When HP=0, then the monster or character is dead.
In case of equal stats, the winner will be determined by random.org, and the loser's stats will be knocked down one point, and the consequences applied accordingly.
example: say our team has split up, and we have three Heroes (the Couple and an Adventurer), stumble upon a Monster. Let's assume that our Heroes is level 2. That would mean they both have 2 HP and 2 AP. The unfortunate Monster has 3 HP and 3 AP. Oh no! But wait, we combine the three heroes' stats, so the Team's stats are 6 HP and 6 AP. Poor Monster, indeed. It's dead, but its 3 AP means it'll hit the Team with 3 HP - each point will be assigned randomly to the members.
Stats: all heroes start at 1HP, 1AP and gain 1 point each per level.
When attacking, a group is considered like one entity and their AP combine.
When receiving damage, the damage points are randomly distributed (random.org)
When receiving healing from treasure, the heal points are randomly distributed in a group.
The maximum HP of a character cannot exceed its level
Levelling: Discover treasure: gain a level. Kill a monster: gain a level. That's it.
There is no maximum level, and levels are gained by all the participant in the group who did the killing/discovery
Tonsko
Dec 14, 10:56 AM
You're lucky to have the luxury of time. If I'm there, I'm there for 3-4 days on very tight schedule, usually as part of a small team. My recommendations go in the report which then gets passed on.
I agree with you if I had the time, and it was just me there, I'd be perhaps more forward with advising stuff like that. But I'm afraid I simply don't usually have the time, as the testing schedules simply do not allow for that.
I agree with you if I had the time, and it was just me there, I'd be perhaps more forward with advising stuff like that. But I'm afraid I simply don't usually have the time, as the testing schedules simply do not allow for that.
X2468
Mar 27, 09:35 AM
I really hope wwdc is going to focus on computers rather than its IOS toys.
I agree. I would like some focus on computers also.
If one looks at the reported sales volume, the money that seemingly is Apples highest priority, is in the iOS devices.
I also believe that Snow Leopard is the last true computer OS from Apple.
Apple's already given us enough info to assure that we have calibrated our expectations about Lion to include a heavy dose of iOS.
Since Apple has avoided getting serious about computers for medium to large scale enterprises they can easily let their computers go altogether in the not too distant future.
Many may argue the contrary since Apple introduced the new MBA & MBP models. However other than a new shape for the MBA, there's nothing that required much from Apple.
If one looks at the demographics of the typical Apple customer today, it's the mainstream big box customer that Apple has successfully targeted.
Apples in the shiny toy business for the long haul.
I agree. I would like some focus on computers also.
If one looks at the reported sales volume, the money that seemingly is Apples highest priority, is in the iOS devices.
I also believe that Snow Leopard is the last true computer OS from Apple.
Apple's already given us enough info to assure that we have calibrated our expectations about Lion to include a heavy dose of iOS.
Since Apple has avoided getting serious about computers for medium to large scale enterprises they can easily let their computers go altogether in the not too distant future.
Many may argue the contrary since Apple introduced the new MBA & MBP models. However other than a new shape for the MBA, there's nothing that required much from Apple.
If one looks at the demographics of the typical Apple customer today, it's the mainstream big box customer that Apple has successfully targeted.
Apples in the shiny toy business for the long haul.
Ava's Meeshee
Apr 20, 09:28 AM
If this news is true, then there must be a total revamp of iOS. I don't mind if the look of the phone stays the same (even though a larger screen wouldn't hurt) but it's more what you can do with it. New notification system, maybe live icons, file system?
I am hyped for the iOS event rather than the new fall iPhone event.
WiFi sync is a big one. They too extensive use of their "Home Sharing Network" not to have it.
I am hyped for the iOS event rather than the new fall iPhone event.
WiFi sync is a big one. They too extensive use of their "Home Sharing Network" not to have it.
crees!
Aug 2, 12:23 PM
Then, unless it is a pharmaceutical, national security, or some other VII, the company needs to get with the times. So called intellectual property is so last century and quite honestly patents are pretty useless in these fast changing times. Any company requiring security clearance most likely will not allow them. Mine does not. It's based on the sensitivity of the environment.
Mac'nCheese
Apr 9, 09:39 PM
So if the parentheses are solved first why not just put them in front? Why go through all the semantics? Do scientists purposely make it this hard when solving equations?
So people can learn how to do math properly. If teachers quized students with the "easy" version of questions, they would never really learn anything but the basics. The harder something is to do, the more you learn how to reason, how to think, how to work through problems and solve them. It's like asking why kids learn more and more vocabulary words when, in the end, they probably will just use the most common ones.
So people can learn how to do math properly. If teachers quized students with the "easy" version of questions, they would never really learn anything but the basics. The harder something is to do, the more you learn how to reason, how to think, how to work through problems and solve them. It's like asking why kids learn more and more vocabulary words when, in the end, they probably will just use the most common ones.
Small White Car
Apr 5, 01:31 PM
But Toyota wasn't jailbreaking. Didn't the courts rule that Apple couldn't stop the jailbreak community?
Yes, but the ruling was based on the fact that it's all for 'personal use.'
Once they start taking $$$ from multinational corporations it sure seem less like 'personal use,' doesn't it?
I'm not a lawyer so I can't say for sure, but I sure thought Cydia was opening up a can of worms when I read about this yesterday. It's probably good for them that Toyota pulled out. I could see the jailbreak community getting less leeway with courts in the future if they start raking in millions of dollars. Then they suddenly start looking like a competing company trying to steal Apple's business, don't they?
It may be legal for Cydia to do this, but I was quite worried that it would make their lives very unpleasent in the future if they kept it up. I like how all the jailbreakers in this thread are acting like this was a good thing. It honestly could have ended up being the thing that caused the most damage to jailbreaking!
Yes, but the ruling was based on the fact that it's all for 'personal use.'
Once they start taking $$$ from multinational corporations it sure seem less like 'personal use,' doesn't it?
I'm not a lawyer so I can't say for sure, but I sure thought Cydia was opening up a can of worms when I read about this yesterday. It's probably good for them that Toyota pulled out. I could see the jailbreak community getting less leeway with courts in the future if they start raking in millions of dollars. Then they suddenly start looking like a competing company trying to steal Apple's business, don't they?
It may be legal for Cydia to do this, but I was quite worried that it would make their lives very unpleasent in the future if they kept it up. I like how all the jailbreakers in this thread are acting like this was a good thing. It honestly could have ended up being the thing that caused the most damage to jailbreaking!
iGary
Aug 7, 05:59 PM
I find it funny that the online apple store has the Quadcore G5 still listed at $3299. $800 dollars more than the default MacPro which has 1GB ram as opposed to the meger 512MB in the G5, Quad 2.66 vs Quad 2.5, a GeForce 7300 vs the Geforce 6600, not to mention the many other bad ass features like 4 HD bays etc
And it still doesn't run Adobe/Macromedia products. ;)
And it still doesn't run Adobe/Macromedia products. ;)
Xtremehkr
Apr 7, 10:13 AM
Wow, really? :rolleyes:
Get this crap out of here.
Wow, really, who comes to an Apple rumor site and complains about people saying pro Apple things.
You should go to Autoblog next and complain about people getting excited over new cars.
Get this crap out of here.
Wow, really, who comes to an Apple rumor site and complains about people saying pro Apple things.
You should go to Autoblog next and complain about people getting excited over new cars.
42streetsdown
May 6, 02:50 AM
The headline is wrong.
The rumor is NOT that they would abandon Intel. The claim being made is that they would switch from x86 to ARM.
true intel could manufacture arm procs
The rumor is NOT that they would abandon Intel. The claim being made is that they would switch from x86 to ARM.
true intel could manufacture arm procs
balamw
Apr 10, 06:20 PM
Finally, humour.
My calculator has been stuck on 58008 (http://www.cafepress.com/boobylicious3) for years. :p Or maybe it was just saying 07734?
B
My calculator has been stuck on 58008 (http://www.cafepress.com/boobylicious3) for years. :p Or maybe it was just saying 07734?
B
Daveoc64
May 4, 02:57 PM
It's only Macs you've logged into using your iTunes account. In theory this is MORE restrictive. In the past I could buy 1 Tiger disk and put it anywhere and everywhere. No one would know
With now with Lion and this app-store method, I've gotta be logged in to my friend's computer, giving him access to download apps using my name...and using my gift-card money I've inputted. Hmm...doesn't sound like such a good deal anymore.
You only have to enter your username/password when you download or update the App.
In the case of Mac OS X that should only be once - not a particularly big risk.
As for being more restrictive, you're choosing to break the terms of the licence if you install it on more than one machine.
With the App Store, Apple not only allows you to install thing on any computer you use (multiple times) they make it incredibly easy to do so.
With now with Lion and this app-store method, I've gotta be logged in to my friend's computer, giving him access to download apps using my name...and using my gift-card money I've inputted. Hmm...doesn't sound like such a good deal anymore.
You only have to enter your username/password when you download or update the App.
In the case of Mac OS X that should only be once - not a particularly big risk.
As for being more restrictive, you're choosing to break the terms of the licence if you install it on more than one machine.
With the App Store, Apple not only allows you to install thing on any computer you use (multiple times) they make it incredibly easy to do so.
don.keishlong
Apr 5, 03:46 PM
Well Cydia is like being a virgin then having sex with a whore then getting STDs that constantly slow down your OS. It might be good in the short term, but you'll have to work hard to keep the swelling down with various lotions and creams. But unlike STDs, you can revert to a clean version of the OS anytime you want. :P
And apple has nothing to do with iOS slow downs? What happens when you run iOS 4 on your iphone 3g? Cydia isnt the only culprit of that (if it is at all). Plus the benefits are long term. See my previous post about examples of what you can do with your phone if its jailbroken.
Plus i would venture that most people would rather have sex throughout their lives and deal with the risk of an occasional STD than to be a lifelong virgin. Take a look at the human race for evidence.
And apple has nothing to do with iOS slow downs? What happens when you run iOS 4 on your iphone 3g? Cydia isnt the only culprit of that (if it is at all). Plus the benefits are long term. See my previous post about examples of what you can do with your phone if its jailbroken.
Plus i would venture that most people would rather have sex throughout their lives and deal with the risk of an occasional STD than to be a lifelong virgin. Take a look at the human race for evidence.
wclyffe
Dec 5, 07:29 PM
FYI...you cannot even order it from Tomtom.com. Here's what it says:
TomTom car kit for iPhone
USD 119.95
TomTom car kit for iPhone
USD 119.95
aarond12
Apr 5, 01:55 PM
I'm all for the freedom of jailbreaking, but I also have to be realistic: If I am a Scion fan (I'm not) and want this theme on my iPhone, I have to jailbreak it. If I mess something up and end up bricking my iPhone, can I blame Toyota? Not likely.
This seems less like a freedom issue and more of a liability issue.
This seems less like a freedom issue and more of a liability issue.
unlinked
Apr 25, 11:14 AM
Correct, and that's why Steve is telling the truth unlike the trolls pretending this is an Apple conspiracy. That file is stuck on your hard disk and goes nowhere. Delete it and you don't even have that (as I did months ago when this story first broke). I tried the mapping tool and it won't work on my machine because consolidated.db cannot be found. Yet my iPhone works just fine, and Location Services works fine too.
Apple has never grabbed this information.
Android, on the other hand, exists so that it can serve advertiser's needs. Apple has been Opt In, but Android is Opt Out, which means your data gets transmitted to advertisers by default. You bet they track you on Droids. That's the entire business model.
So the database exists for no reason at all? Sounds somewhat unlikely to me.
Apple has never grabbed this information.
Android, on the other hand, exists so that it can serve advertiser's needs. Apple has been Opt In, but Android is Opt Out, which means your data gets transmitted to advertisers by default. You bet they track you on Droids. That's the entire business model.
So the database exists for no reason at all? Sounds somewhat unlikely to me.
MacNut
May 3, 06:57 PM
I don't see us ever switching.